• @[email protected]
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    95 hours ago

    Yep, feature creep is basically this entire dev cycle. Dude just keeps adding more and more and never really finishing anything. I grabbed the game on sale a few years ago, I have maybe 15 hours into it. It’s got stuff to do, but not what I would expect from the money and time that’s been spent on it.

    • @[email protected]
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      24 hours ago

      At those time frames it’s not just feature creep you have to worry about, but tech- and social creep as well. Think back what games were popular 12 years ago and what hardware we had. That’s why usually in longterm, large scale projects you have a technological freeze, where you essentially ignore all progress made outside of your project for the sake of completion, which Star Citizen clearly hasn’t done.

      • @[email protected]
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        136 minutes ago

        Onebof the reasons it runs like shit with seemingly going random glitches
        They changed engines 4 times.

        Their code is held together like an ork gargant