• alyaza [they/she]M
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    6 months ago

    ask any old-timer fanfiction writer about this. “fan work” as a whole–including mods–is a gigantic gray space in current copyright law and IP holders are almost certainly within their technical legal rights to prohibit any works like Revolution on a blanket basis. the current arrangement where most rightsholders look the other way and/or accept the existence of such fan works is a largely informal one, and there’s nothing codifying it being that way. it could arbitrarily change (or just be fucked up by a court case) at pretty much any time–and, indeed, occasionally rightsholders still do try and enforce their IP quite aggressively.

    • @[email protected]
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      6 months ago

      Steam has a workshop specifically for people to release mods on to. I understand you might be somehow new to the concept of mods, even though they’ve been a thing for 30-40 years now, but that’s what the Portal mod is - a mod.

      It’s even tagged as “mod” on the steam page.

      It’s not a recreation of the original game.

      • alyaza [they/she]M
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        136 months ago

        i am aware of what a mod is and literally used it at you in reply–what you call them, however, has no relevance at all to my point. you’ve earned the thread’s first 3 day ban for your unnecessarily weird attitude about this.

      • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️
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        6 months ago

        It being a mod doesn’t matter if it used copyrighted materials they don’t have permission to use to make it.

        It sounds like they had some stuff in there Nintendo took issue with, and since it was on Steam, which is owned by Valve, Valve took the mod down at the request of Nintendo.

        • @[email protected]
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          6 months ago

          The portal revolution mod hasn’t been taken down for any reason, and has nothing to do with Nintendo.

              • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️
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                6 months ago

                The other user mentioned it as an example of something that hasn’t been taken down but very well could be. They were still talking about the issue brought up by the main topic of the post. In either case: It being a mod is irrelevant. It’s not what it is, but what is used in its creation that makes it open to litigation or not.

                • @[email protected]
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                  6 months ago

                  Something being a mod is very relevant. A mod is played using the games assists, and it needs those assists to be played. Mods are encouraged by the game devs.

                  You know what, I feel like I’m talking to grade school children here. All of this has been a thing for decades. I’m sorry if you’re unable to understand something as simple as a MOD versus an unauthorized remake.

                  I can’t help you.

                  • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️
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                    6 months ago

                    You know what, I feel like I’m talking to grade school children here.

                    How ironic when you’re the one who is not only completely missing the point, you keep changing goal posts when it’s pointed out what you said made no sense in the context of what you’re replying to, and being hostile about it. I see this way too much from you. I’m just gonna block and move on. Have a nice life.

      • @[email protected]
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        86 months ago

        Wow there is no reason to be that rude with your “you might be somehow new…” comment, that was uncalled for.

        • @[email protected]
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          -16 months ago

          How is that rude, have they given any indication they understand what a mod is? They’re calling mods some ridiculous name from the forties. They might actually be new to pc modding.

          • T (they/she)
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            56 months ago

            That’s not how we disagree with people on Beehaw communities. Try to be more assertive.