Hairyblue to Baldur's Gate [email protected] • 11 months agoBaldur’s Gate 3 Slyly Adds Jiggle Physics For D**ks, Ballskotaku.comexternal-linkmessage-square26arrow-up1222arrow-down114file-text
arrow-up1208arrow-down1external-linkBaldur’s Gate 3 Slyly Adds Jiggle Physics For D**ks, Ballskotaku.comHairyblue to Baldur's Gate [email protected] • 11 months agomessage-square26file-text
minus-square@[email protected]linkfedilinkEnglish1•11 months agoOne could say the update has that in common with your comment.
minus-square@[email protected]linkfedilinkEnglish4•11 months agoSo you also think the update is pointlessly stupid?
minus-square@[email protected]linkfedilinkEnglish0•edit-211 months agoNo, I think the update covered many things that were far from pointless, most of which did not involve johnson jiggle physics. I do, however, think that the initial comment in this chain was entirely pointless.
minus-square@[email protected]linkfedilinkEnglish1•11 months agoWhen two things have an attribute in common, does that attribute only apply to one of the things?
One could say the update has that in common with your comment.
So you also think the update is pointlessly stupid?
No, I think the update covered many things that were far from pointless, most of which did not involve johnson jiggle physics. I do, however, think that the initial comment in this chain was entirely pointless.
When two things have an attribute in common, does that attribute only apply to one of the things?