Why virtual reality makes a lot of us sick, and what we can do about it.

  • @deadcade@lemmy.deadca.de
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    51 year ago

    Although with most games, the accessibility options need to be there (even when they sometimes aren’t), some games incorporate their movement mechanics into gameplay heavily. Take BONELAB for example. Great game, but simply impossible to play for some people due to the movement. Adding teleporting (or really any accessibility movement option) would simply ruin it though, as the entire game is based around physics based interactions, walking, running, jumping, climbing, etc.

    • @chakan2@lemmy.world
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      31 year ago

      Bonelab literally made me sick for hours. I tried to power through it and that’s when I realized VR wasn’t for me.

      It’s a slick game…but oof…I just can’t do it.