Suggest some beautiful games. Genre doesn’t matter. 3d or 2d no big deal. Hyper Light Drifter, Satisfactory, Cliff Empire, etc.

Mostly I’m talking about moments in the game where you can just stand there and look at the world and not be bored.

Thankssss.

  • sub_o
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    411 year ago

    Journey still looks pretty pretty.

    Not sure whether it’s still enjoyable to play, since probably not many people are playing it these days.

    • @[email protected]OP
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      101 year ago

      Mmm yess. Recently did a play through, and luckily I played most of it with a fellow pilgrim. IMO Journey will always be gorgeous. The graphics are perfectly balanced between realism, performance and art. To me, it’s a timeless classic.

      • apotheotic (she/her)
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        21 year ago

        If you enjoyed journey for its beauty and the experience, I strongly recommend checking out their most recent game, Sky: Children of the Light

      • sub_o
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        21 year ago

        Oh wow, if it’s still possible to meet with online players, then I might want to replay the game again.

    • @[email protected]OP
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      41 year ago

      I read recommendations for this game so often I’d be remiss to not try it at least once.

      • coyotino [he/him]
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        71 year ago

        it’s great! but it’s hard. if you don’t have patience for difficult platforming and/or difficult 2d combat, it might not click for you.

        • @[email protected]
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          21 year ago

          I think I got it on my third attempt. Though I haven’t actually finished it yet! Only 2/3 in and then something shiny distracted me - I’ll pick it up again soon. People described it as a soulslike, so after Elden Ring clicked for me I decided I would try the funny bug game again. Glad I did!

    • MrGerrit
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      21 year ago

      I think getting platinum for that game on ps is my crowning achievement of my gaming career, I’m never going to able to do that again.

      Can’t wait for silksong!

  • ono
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    34
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    1 year ago

    Subnautica.

    Damn fine game, too, if you look past the engine bugs.

    • @[email protected]
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      51 year ago

      Subnautica legitimately made me stop and stare at my screen with mouth agape at the wonder and terror of a glowing undersea behemoth. I’ve never had a game provoke pure awe like it does.

      • ono
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        31 year ago

        The excellent sound design helps, too. :)

        • Feydaikin
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          11 year ago

          Subnautica is on a whole different level. They made some wild impressions with the first game.

          Too bad they dropped the ball on “below zero.”

  • @[email protected]
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    241 year ago

    Outer Wilds.

    Really encapsulates the meaning of beauty a couple different ways.

    Tetris Effect, particularly if you can play in VR.

    Though if you’re strictly talking “aesthetically pleasing”, the options get wider. I absolutely loved the aesthetics of Hi-fi Rush. The absolute beauty of this comic-esque, cel-shaded world with every element, background and forground, moving to the rhythm of the soundtrack just blew me away when I started playing. But I’m a slut for rhythm games, so there’s just something about everything tiny fiber of the space connecting and syncing up that gets me.

  • Jim P.
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    211 year ago

    Stray. There were lots of times I’d perch up high and look around at everything going on below.

  • @[email protected]
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    161 year ago

    Ori (both ones). Absolutely stunning platformer. One of the best games I’ve every played, just started a second playthrough.

    • 🦊 OneRedFox 🦊
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      31 year ago

      Ori and the Will of the Wisps has gorgeous art. The Luma Pools area is my personal favorite.

  • SbisasCostlyTurnover
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    141 year ago

    Abzu has a few moments like that, especially towards the end where you’re swimming through more and more densely packed environments.

    • @[email protected]OP
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      11 year ago

      Thanks! The same publisher is working on Nivalis, I’ll definitely check that one out sometime.

      • @[email protected]
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        21 year ago

        Just a heads up the game kinda made my head hurt physically. The characters move at like 24-30fps while the background moves at a full 60 (or something >30, was not sure). It’s a stylistic choice which I can respect but I couldn’t get into it due to the stark difference in fps between the two which made it feel laggy.

  • Valdair
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    131 year ago

    Transistor - really any Supergiant game, but Transistor in particular.