@alessandro@lemmy.ca to PC Gaming@lemmy.ca • 6 months agoSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comexternal-linkmessage-square115arrow-up1227cross-posted to: pcmasterrace@lemmit.online
arrow-up1222external-linkSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.com@alessandro@lemmy.ca to PC Gaming@lemmy.ca • 6 months agomessage-square115cross-posted to: pcmasterrace@lemmit.online
minus-square@UpperBroccoli@lemmy.blahaj.zonelinkfedilink3•6 months ago When was the last RPG they released that didn’t require tons of patching? I would have said “that terminator game they made in the early 90s” but that is hardly an RPG :)
minus-square@zod000@lemmy.mllinkfedilink2•6 months agoI don’t recall Arena having many patches, but since there wasn’t a great way to distribute patches back then, they probably had no choice but to get their shit at least mostly stable before shipping.
minus-square@UpperBroccoli@lemmy.blahaj.zonelinkfedilink1•6 months ago“Memory list blown” was my constant companion 😫
I would have said “that terminator game they made in the early 90s” but that is hardly an RPG :)
I don’t recall Arena having many patches, but since there wasn’t a great way to distribute patches back then, they probably had no choice but to get their shit at least mostly stable before shipping.
“Memory list blown” was my constant companion 😫