• @[email protected]
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      59 minutes ago

      For all the complaints about Starfield, being Bethesda-buggy wasn’t really one of them. It was possibly their most polished release.

        • @[email protected]
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          119 minutes ago

          Did you even play it, or are you just jumping on the hate bandwagon? It’s hardly perfect, but I literally didn’t find any significant bugs in over 20 hours of playtime. The game has plenty of fundamental issues certainly, but the bugs are more of a meme than anything.

          • Ricky Rigatoni
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            18 minutes ago

            I did play it, thank you, and it did have multiple bugs I’ve experienced in previous games.

        • @[email protected]
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          55 minutes ago

          Not saying there weren’t bugs, but the consensus seemed to be that it was the most polished, bug-free title they’ve ever launched.

          Edit: …which is a pretty low bar, I know. But it seemed more inline with the bugs that most “AAA” games tend to have at launch.

    • @[email protected]
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      87 hours ago

      People said that but I played the game I’m sure over 100 hours and bugs impacted maybe .2% of my playing time.

    • @[email protected]
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      17 hours ago

      Well yeah, that’s what happens when you make enormous games with basically no player safely rails. With unrestricted freedom comes unpredictable interactions and inevitable bugs. Feel free to point out any other game that comes close to the scale of a Bethesda game without being full of bugs.

        • @[email protected]
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          125 minutes ago

          Just look at the mod sites to see how many bugfixes are out there. It’s been improved in the years since it launched, but it’s far from a bug free game.

        • @[email protected]
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          34 hours ago

          I love Elden Ring and From Soft games in general, but the way they work is completely different.

          There are no dialog trees in Elden Ring, no skills outside of combat, rudimentary crafting mechanics, rudimentary “enchanting” through things like affinity or ashes of war in ER.

          Blatantly put, the focus is on completely different mechanics/systems that are much more simple, meaning much easier to not run into lots of bugs.

          It’s just not really a good comparison.

      • @[email protected]
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        47 hours ago

        How quickly people forget how common it was to see Roach on rooftops in the Witcher 3.

        GTAas an entire series has tons of reels of people doing ridiculous and hilarious things.

        I’ve never understood the weird hate for Bethesda games in that regard.

        • @[email protected]
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          16 hours ago

          Admittedly haven’t played it yet, but BOTW was absolutely a masterpiece.

          That said, the NPC scripting and interactions are way simpler than Bethesda games, and there’s very little in terms of even marginally open ended quests. It’s a great open world, but it’s pretty on rails story wise outside the order in which you tackled areas.