(⬤ᴥ⬤) to 196@lemmy.blahaj.zone • 4 months agoefficient game design rulelemmy.blahaj.zoneimagemessage-square48arrow-up1764arrow-down117cross-posted to: microblogmemes@lemmy.world
arrow-up1747arrow-down1imageefficient game design rulelemmy.blahaj.zone(⬤ᴥ⬤) to 196@lemmy.blahaj.zone • 4 months agomessage-square48cross-posted to: microblogmemes@lemmy.world
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️linkfedilinkEnglish6•edit-24 months agoI’ve never heard anyone accuse of game of being “western jank” but I’ve heard plenty be called “eurojank” or “slavjank.” Doesn’t make 'em bad. Some of my favorite games are slavjank. Like STALKER.
minus-squareMatch!!linkfedilinkEnglish10•4 months ago“westjank” should mean always-online singleplayer experiences with kernel anti-cheats and 300 gb crash logs
minus-square@Comment105@lemm.eelinkfedilink1•4 months agoI didn’t even know Ghost of Sushimi was western, I thought it was from the Dark Souls devs. Apparently no, it’s from the Infamous devs.
I’ve never heard anyone accuse of game of being “western jank” but I’ve heard plenty be called “eurojank” or “slavjank.”
Doesn’t make 'em bad. Some of my favorite games are slavjank. Like STALKER.
“westjank” should mean always-online singleplayer experiences with kernel anti-cheats and 300 gb crash logs
I didn’t even know Ghost of Sushimi was western, I thought it was from the Dark Souls devs.
Apparently no, it’s from the Infamous devs.