• @[email protected]
    link
    fedilink
    English
    79 hours ago

    Just because it has a resemblance to pokemon doesn’t make it pokemon. The gameplay is completely different.

      • @[email protected]
        link
        fedilink
        English
        57 hours ago

        Palworld is an open world survival crafting factory/base building game, that happens to borrow the catching mechanic from Pokemon (who borrowed it from Shin Megami Tensei).

          • @[email protected]
            link
            fedilink
            English
            22 hours ago

            If you can’t draw inspiration from other games, then the gaming industry as a whole is in trouble.

            • @[email protected]
              link
              fedilink
              English
              -12 hours ago

              It’s one thing to draw inspiration, and another to directly copy the art style and mechanics of an established franchise to piggyback on their brand recognition.

          • @[email protected]
            link
            fedilink
            English
            24 hours ago

            Copying would imply a one to one duplication. The catching system in Palworld differs in multiple ways from the Pokemon system. I think that’s enough to call it borrowing and not copying.