(⬤ᴥ⬤) to Microblog [email protected]English • 2 months agoefficient game designlemmy.blahaj.zoneimagemessage-square9arrow-up1274arrow-down115file-textcross-posted to: [email protected]
arrow-up1259arrow-down1imageefficient game designlemmy.blahaj.zone(⬤ᴥ⬤) to Microblog [email protected]English • 2 months agomessage-square9file-textcross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish6•edit-22 months agoI’m not disagreeing that the game dev is irresponsible, but NTFS compression would’ve done wonders on that huge, easily compressible text file.
minus-square@[email protected]linkfedilinkEnglish6•2 months agoor … you know … logrotate exists. but i guess the extra few kB from including a logrotate binary would have been bloat.
I’m not disagreeing that the game dev is irresponsible, but NTFS compression would’ve done wonders on that huge, easily compressible text file.
or … you know … logrotate exists. but i guess the extra few kB from including a logrotate binary would have been bloat.