• @[email protected]
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    2 months ago

    I’m not disagreeing that the game dev is irresponsible, but NTFS compression would’ve done wonders on that huge, easily compressible text file.

    • @[email protected]
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      62 months ago

      or … you know … logrotate exists. but i guess the extra few kB from including a logrotate binary would have been bloat.