EVERY game feels less challenging these days, and it’s frankly disappointing.
I don’t think it’s simply that I have more gaming experience either - I think it’s that studios are trying to maximize engagement by making games easy enough for everyone and their dog to complete.
It’s become so rare that I really appreciate when a game (most indie or FromSoftware titles) actually presents itself as a challenge to overcome rather than “cutscenes between fetch quests”.
Playing fromsoft games ruined a lot of other games for me.
The boss fights are a fantastic puzzle of rhythm, timing, and muscle memory. I can’t think of any other games that do that to that degree.
Plus their games, especially the more recent releases, feel super polished. Like they’re actually complete, and aside from some patches here and there, the game is done being developed.
And you can tell how much work went into their games. Makes me want to appreciate everything in it.
Also, it just kicks your ass if you get overconfident. I don’t want a video game that just let’s me win. It’s not satisfying if I didn’t have to learn anything, or get better muscle memory or whatever to get the victory.
Anyway, sorry that was such a long way to say that I agree with you!
I have a love/hate relationship with that character. He’s an endearing little weasle, but he kicked me down a hole with a monster in it one too many times.
EVERY game feels less challenging these days, and it’s frankly disappointing.
I don’t think it’s simply that I have more gaming experience either - I think it’s that studios are trying to maximize engagement by making games easy enough for everyone and their dog to complete.
It’s become so rare that I really appreciate when a game (most indie or FromSoftware titles) actually presents itself as a challenge to overcome rather than “cutscenes between fetch quests”.
Playing fromsoft games ruined a lot of other games for me.
The boss fights are a fantastic puzzle of rhythm, timing, and muscle memory. I can’t think of any other games that do that to that degree.
Plus their games, especially the more recent releases, feel super polished. Like they’re actually complete, and aside from some patches here and there, the game is done being developed.
And you can tell how much work went into their games. Makes me want to appreciate everything in it.
Also, it just kicks your ass if you get overconfident. I don’t want a video game that just let’s me win. It’s not satisfying if I didn’t have to learn anything, or get better muscle memory or whatever to get the victory.
Anyway, sorry that was such a long way to say that I agree with you!
Hey now, that shady fellow is the best part!
Ahh…Patches.
I have a love/hate relationship with that character. He’s an endearing little weasle, but he kicked me down a hole with a monster in it one too many times.