@[email protected] to World of JRPG'[email protected]English • 4 months agoDragon Quest creator talks about an unexpected challenge the series is facing due to graphics becoming more realisticautomaton-media.comexternal-linkmessage-square12arrow-up126arrow-down10cross-posted to: [email protected]
arrow-up126arrow-down1external-linkDragon Quest creator talks about an unexpected challenge the series is facing due to graphics becoming more realisticautomaton-media.com@[email protected] to World of JRPG'[email protected]English • 4 months agomessage-square12cross-posted to: [email protected]
minus-squareTamlynMlinkfedilinkEnglish4•4 months agoA lot of games give you answer options with most of the time, one of them is the stupid answer, that makes the protagonist at least a troll or an idiot. But i guess they doesn’t mean that.
minus-square@[email protected]linkfedilinkEnglish4•4 months agoZelda games typically didn’t have much dialogue or emotion from Link. I’m the newest open world games he does emote along with the NPCs.
minus-square@[email protected]linkfedilinkEnglish4•4 months agoLink also spoke and emoted with other characters in Skyward Sword. Rarely he also did this in Wind Waker and Twilight Princess.
minus-square@[email protected]linkfedilinkEnglish5•4 months agoYeah, you are right. He has grown in his ability to talk. Come to think of it, he would also sometimes react (mostly to horses) in Ocarina.
A lot of games give you answer options with most of the time, one of them is the stupid answer, that makes the protagonist at least a troll or an idiot. But i guess they doesn’t mean that.
Zelda games typically didn’t have much dialogue or emotion from Link. I’m the newest open world games he does emote along with the NPCs.
Link also spoke and emoted with other characters in Skyward Sword. Rarely he also did this in Wind Waker and Twilight Princess.
Yeah, you are right. He has grown in his ability to talk. Come to think of it, he would also sometimes react (mostly to horses) in Ocarina.
Whoa whoa