• @[email protected]
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      276 months ago

      I don’t think it’s possible to takedown a project that doesn’t use any proprietary code. You have to supply your own rom.

      • @[email protected]
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        96 months ago

        For this instance, before unique identifiers were baked into games like switch games use.

        • @[email protected]
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          146 months ago

          What happened to Yuzu was that they were making $20,000-$30,000 in monthly revenue, for an emulator that would “technically” be competing with the current hardware.

          Thats where they fucked up, in my opinion.

          • @[email protected]
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            6 months ago

            I mean, yes the yuzu team did have problems with the money scheme and openly playing games before their release, but the fact that even forks by people who had no connection to the devs got taken down shows that Nintendo can take down any project they want, regardless of if it contains proprietary code

            • @[email protected]
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              16 months ago

              You can’t take down a project you’re not trying to control.

              Imagine I post a pic of Scarlett Johanson’s lovely bits and Nintendo doesn’t like that. Nintendo doesn’t know me and Nintendo can’t take it out of everyone’s computers. Now imagine I do the same with some software. What’s Nintendo gonna do?

              • Kühe sind toll
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                26 months ago

                They can still force platforms to delete the stuff or go to a judge and get them to force platforms to take down stuff. They can’t get it from your computer, but itlf its posted online it can be taken down.

        • @[email protected]
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          6 months ago

          Not exactly. A big reason for them being sued is for circumventing Switch’s encryption.