““We were finally at a state in the project where we could play through the whole [game]. And it became very clear that we were missing the large final location that was going to tie the story together and have a satisfying action-filled payoff,” Shen said. “I was both implementing the main quest and leading the quest design team, so I had absolutely no time. The entire quest design team was already overbooked.””

The quest design team being overbooked and not having time certainly explains a lot.

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    3 months ago

    so it would have a satisfying final quest

    Satisfying to whom? 🤨

    The most interesting thing in Starfield is tied to RNG that affects NG+. You might not even get one of those alternative universes though. You may need to play through 2 or 3 times before it happens. And it’s not worth it because at the end of the day, it’s a whole lotta boring exposition and overused tropes just to see an amusing gag maybe.