• @[email protected]
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    65 months ago

    It’s surprising to me because I play, what I think, is a lot of mobile games too, but I can’t even remember if I’ve ever paid any actual money into any of them besides buying a $0.99 game or two.

    If I get put on hold because I don’t enough jewels, I put the game down and go to another game. Even in Clash of Clans, I got up to Town Hall 11 and never out a dime into that game.

    I’ve never understood why anyone feels the need to buy anything in the games.

    • Funderpants
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      135 months ago

      It’s no different from VLTs and other gambling products. Not everyone will become addicted, but they are designed to addict. You and me might drop a dollar here or there and move on, but for every ten of us, there is 1 who gets addicted and drops a paycheque a month on this stuff.

      • @[email protected]
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        25 months ago

        Since a lot of it is marketed to kids, I’d bet it’s more than 1/10 who have bought into useless microtransactions (with or without parental consent).