- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Steam version v0.1.4.1 has been released.
Patch Notes:
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▼Major Fixes ・Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000. ・In the previous patch, save data that had already been in this state (for servers, the server’s world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
・Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
・Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug.
▼Base related ・Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever. ・Fixed an issue where no wood would drop when Pal at the base felled a tree.
▼Others ・Implemented countermeasures against some cheats and exploits.
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We will continue development placing top priority on fixing major problems and issues. Thank you for your continued support of Palworld.
Yes. Fix is to simply hold the Throw Ball button, then cancel. Then things go back to normal. I use controller, so it would be holding R1 to aim ball, the pressing L2 to cancel the aim.
I think it tends to get in this state if you simply press the Throw Ball button rapidly, instead of holding it to aim and releasing to throw.
I just got the bug again after throwing a single ball. Tried everything under the sun and had to reconnect to the server to fix it
Also found a new bug where it wouldn’t let me move or throw a pal after picking one up. Rejoined and got it again, had to move them to the box to fix it