I always find this topic to be really interesting since there’s no objectively correct answer, and it tends to be something people have experience with.

Obviously, the best answer is “let the player pick”, but personally, I’m 100% in the inverted camp (both y and x axis, because apparently some maniacs only invert one). I have no idea where I picked up inverted controls, but I’ve favored them as long as I remember playing games, so I figure some early titles I played had inverted by default, which checks out since I played a lot of vehicle-based games.

For me, one of the worst experiences is realizing a game I really want to play only supports uninverted camera (or in the case of a couple, only supports inverted y), because it totally demolishes my ability to reasonably play the game with any degree of skill.

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    110 months ago

    I used to play inverted Y with a controller because it seemed natural after playing flying games. However, I reconditioned myself to play non-inverted after a decade of playing inverted. Being able to pick up a game and play with default settings is worth the pain in switching.