Why do I think that? Because that’s how a capitalist market works.
Demand creates potential value. And no game developer would leave potential value untapped.
If there were a few really bestselling LGBT games, others would hop on the wagon, the market will get saturated for a while, and then it levels out a bit and some good concepts remain.
I don’t necessarily disagree, but my question would be how to quantify the number of LGBT characters/games. If we assume LGBT people comprise about 10% of the population, we would expect about 10% of the content should reflect that perspective/experience. To argue that LGBT content should be actively encouraged and expanded, one would have to demonstrate some kind of data regarding the relative prevalence of LGBT content, no?
Or is that point moot, because you believe it’s a desirable outcome to have an inflated media presence due to the fact that the LGBT community is a minority? I wouldn’t necessarily disagree with that either, but it’s a very different argument than fighting for equal representation.
It seems to me that you’re the one doing some weird gay ratio calculus. As far as I’m concerned, there is plenty of LGBT representation in video games and LGBT creators and consumers are perfectly able to create and consume all sorts of content that suits their sexual preferences. Sexuality can be emphasized or it can be minimized, depending on the individual preferences of the creators and consumers.
But you think that this state of affairs is problematic, and that we need to be making a strong effort to make sure that video game characters are explicitly stated to be LGBT as much as possible. Feels pretty egocentric; your obsession with having characters in media reflect your own traits would seem to indicate a difficulty empathizing with people from other groups with different experiences.
You can have whatever headcanon you like, but imagining that fictional characters are gay and getting angry when others don’t indulge your fantasy doesn’t seem like the most enjoyable activity. Just let everyone interpret art however they want. Thank you for your cooperation.
What makes you think it’s forced and not LGBT creators creating or reinterpretating the characters?
What makes you think that LGBT people aren’t consuming video games? The indie game scene is gay as fuck.
Why do I think that? Because that’s how a capitalist market works.
Demand creates potential value. And no game developer would leave potential value untapped.
If there were a few really bestselling LGBT games, others would hop on the wagon, the market will get saturated for a while, and then it levels out a bit and some good concepts remain.
I don’t necessarily disagree, but my question would be how to quantify the number of LGBT characters/games. If we assume LGBT people comprise about 10% of the population, we would expect about 10% of the content should reflect that perspective/experience. To argue that LGBT content should be actively encouraged and expanded, one would have to demonstrate some kind of data regarding the relative prevalence of LGBT content, no?
Or is that point moot, because you believe it’s a desirable outcome to have an inflated media presence due to the fact that the LGBT community is a minority? I wouldn’t necessarily disagree with that either, but it’s a very different argument than fighting for equal representation.
I will not rest until all the characters are gay and you will not stop me
In all seriousness, this is a non issue and idk why you’re trying to do some weird gay ratio calculus
It seems to me that you’re the one doing some weird gay ratio calculus. As far as I’m concerned, there is plenty of LGBT representation in video games and LGBT creators and consumers are perfectly able to create and consume all sorts of content that suits their sexual preferences. Sexuality can be emphasized or it can be minimized, depending on the individual preferences of the creators and consumers.
But you think that this state of affairs is problematic, and that we need to be making a strong effort to make sure that video game characters are explicitly stated to be LGBT as much as possible. Feels pretty egocentric; your obsession with having characters in media reflect your own traits would seem to indicate a difficulty empathizing with people from other groups with different experiences.
I just made the following characters gay and/or trans
The Riddler
Crash Bandicoot
All of the characters of Kingdom Hearts
Don Lino from Shark Tale
Your mother
Isaacs mother from The Binding of Isaac
Ness’ mother from EarthBound
I will continue and you cannot stop me.
You can have whatever headcanon you like, but imagining that fictional characters are gay and getting angry when others don’t indulge your fantasy doesn’t seem like the most enjoyable activity. Just let everyone interpret art however they want. Thank you for your cooperation.
You are now gay
Always has been