@[email protected] to [email protected]English • 7 months agoStarfield End of the Year Updatebethesda.netexternal-linkmessage-square33arrow-up164arrow-down121cross-posted to: [email protected][email protected][email protected][email protected]
arrow-up143arrow-down1external-linkStarfield End of the Year Updatebethesda.net@[email protected] to [email protected]English • 7 months agomessage-square33cross-posted to: [email protected][email protected][email protected][email protected]
minus-square@[email protected]linkfedilinkEnglish5•7 months agoI don’t think they can get past the engine limitations needed. I still enjoyed playing through it, but Creation engine just can’t handle such a grand scope in a manner gamers expect to play these days.
minus-squareBilb!linkfedilinkEnglish6•edit-27 months agoI think it’s perfectly capable of being used to make a compelling game, but Starfield seems to be a game for which the strengths of the engine AND the strengths of the writers and designers at Bethesda are completely mismatched.
I don’t think they can get past the engine limitations needed.
I still enjoyed playing through it, but Creation engine just can’t handle such a grand scope in a manner gamers expect to play these days.
I think it’s perfectly capable of being used to make a compelling game, but Starfield seems to be a game for which the strengths of the engine AND the strengths of the writers and designers at Bethesda are completely mismatched.