• BolexForSoup
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    711 months ago

    I don’t think folks remember how truly shitty Nintendo‘s online service was when it was free. The fact is these companies will not put meaningful resources into them unless they are directly generating revenue. I hate it, but that’s reality.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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      11 months ago

      It’s still shitty even now that you pay for it. The free retro emulation doesn’t offset the connection issues and massive lag, nor does it excuse the god awful store.

      • BolexForSoup
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        111 months ago

        I still think they’re 10 years behind but dude it was unplayable prior.

        • @[email protected]
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          111 months ago

          I played online on the Wii quite a lot, it was fine. Smash bros a ton, 007 Golden Eye and The Conduit, and good old MH Tri.

          Literally a thousand hours in that last one alone most of which was spend online. Did you not use Ethernet? Wi-Fi was shitty for sure, because everybody had shitty wi-fi back then. (I’m also not saying it was amazing, but it was free and serviceable)

    • @[email protected]
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      811 months ago

      …It’s improved? Doesn’t it still handle communication weirdly (needing a separate app for voice chat), or is that on a game-by-game basis?

      • BolexForSoup
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        511 months ago

        It was awful prior. The netcode was terrible, MP was a joke on virtually every game.

        • @[email protected]
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          11 months ago

          I really don’t see how this is any better, they are using the same peer to peer netcode they always have. Maybe the general quality of Internet has gone up, but there is nothing I can point to that Nintendo has fundamentally changed between previous free MP and NSO, except giving some ROMS and DLC occasionally. Smash bros is still a lag fest with wireless players, splatoon still delays collision detection, Mario kart still has weird rubber banding and desync… they just slapped a price tag on it.