• @[email protected]
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    10 months ago

    You don’t sound like you are coming from a developer background

    If I pitch a game as an ARPG people are going to assume a soulslike - simple combat where you wait for an attack then parry/dodge and hit back then repeat until the fight is over

    All that matters is the developer’s intent

    In your example it is still a racing sim, just a bad one

    • conciselyverbose
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      110 months ago

      I am, and you’re wrong.

      Developers can say anything they want. Genre is defined exclusively by players and how they experience the end result. Players label games.

      If a developer makes Doom and calls it a JRPG, they’re wrong regardless of what their design goals were.

        • conciselyverbose
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          110 months ago

          Marketing has literally zero impact on what genre a game is.

          Literally nothing but the gameplay can ever, under any circumstance, contribute to the discussion of what genre a game is.

          • @[email protected]
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            110 months ago

            You’ve never read the description on steam or seen an ad for a game that tells you what kind of game it is?

            • conciselyverbose
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              110 months ago

              Of course I have. They just don’t have any bearing in any context on what actual genre it is.

              • @[email protected]
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                110 months ago

                Well good luck with your future pitches when you open up by saying the public is going to decide your genre