• @[email protected]
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    07 months ago

    Not as much as if there was no rental business. It was bad for them, Nintendo even tried to stop blockbuster from renting their games. They weren’t designing games thinking about the rentals.

    • @[email protected]
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      17 months ago

      What is funny is that we remember Nintendo still. NEC’s TurboGrafx -16 failed because you couldn’t rent games.

      • @[email protected]
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        17 months ago

        Made for the rental market?

        It was hard so it would suck for people who rented the game. Developers and publishers didn’t get a cut for each rental.