• @[email protected]
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    511 months ago

    VS has static levels and every enemy wave is predefined. On that merit alone it can’t be a roguelike/roguelite.

    • oo1
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      211 months ago

      I think it’s more a top down shoot-em-up.
      Llike alien breed, chaos engine, or even asteroids for that matter

      • @[email protected]
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        11 months ago

        I guess the best approach is to not limit yourself to just one label. Games like Enter the Gungeon, Nuclear Throne (or even Binding of Issac for that matter) are roguelite top down shooters. Spelunky is a roguelite platformer, FTL is a roguelite tactics game.

        [warning: weird and unnecessary microgenre rambling ahead]

        And don’t get me started on metroidvanias. Dead Cells is a metroidvania roguelite. Dark Souls is a metroidvania too, but also a souls-like. Technically all souls-likes are metroidvanias. Vampire Survivor-likes or whatever we are going to call them are probably going to branch out mechanically too, if they didn’t already.