• @[email protected]
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      211 months ago

      Its a Kojima game, it fits in and just amplifies the subliminal surrealism present in his games.

    • @[email protected]
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      111 months ago

      That one may be my favorite product placement in a game. It’s so absurd it becomes ironically funny

      • @[email protected]
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        211 months ago

        This kind of thing is a real artform, and I love it.

        Making something so bad it gets good again, because people then understand it’s intentional.

        Same for some visual effects in movies, or character traits, whatever. If it’s too subtle, it might be seen as out of place, an oversight or a straight up error. But if you over-exaggerate it, then it suddenly works.

        Reading this back, I now have no idea if I explained my thought process in a way that gets my point across.