@[email protected]M to [email protected]English • 9 months agoTodd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting awaywww.pcgamer.comexternal-linkmessage-square54arrow-up1173arrow-down141
arrow-up1132arrow-down1external-linkTodd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting awaywww.pcgamer.com@[email protected]M to [email protected]English • 9 months agomessage-square54
minus-square@[email protected]linkfedilinkEnglish16•9 months agowhoa now, don’t take away Elite:Dangerous one claim to fame. They have an entire milky way of procedurally generated planets with no POIs!
minus-square@[email protected]linkfedilinkEnglish17•9 months agoI want to disagree, but you’re right. Elite Dangerous really nailed the emptiness of space lol
minus-square@[email protected]linkfedilinkEnglish4•9 months agoI love that game to death and you’re so right, a galaxy wide, an inch deep.
whoa now, don’t take away Elite:Dangerous one claim to fame. They have an entire milky way of procedurally generated planets with no POIs!
I want to disagree, but you’re right. Elite Dangerous really nailed the emptiness of space lol
I love that game to death and you’re so right, a galaxy wide, an inch deep.