• @[email protected]
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    59 months ago

    Similarly, Fable did that. Using specific skill types would grant experience points to spend in that category, plus a general xp currency that can go into any category.

    Damn what a great game…

    • @[email protected]
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      19 months ago

      Which is exactly how the elder scrolls has been since Daggerfall at least. The only difference is you didn’t have any specialization choices until Skyrim with the perks.