This should be illegal, companies should be forced to open-source games (or at least provide the code to people who bought it) if they decide to discontinue it, so people can preserve it on their own.

  • @[email protected]
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    410 months ago

    You’re referring to a video codec degrading as it keeps rendering the video again, not just copying and pasting the bits. There is no degradation from copying and pasting a file as-is.

      • bitwolf
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        9 months ago

        That’s YouTube’s processed video not the original.

          • bitwolf
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            09 months ago

            That 1:1 conversion through the same codec is very likely lossy. However that’s not a straight file copy which is what you originally said causes degradation.

              • bitwolf
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                19 months ago

                I jumped in to point out the flaw in the YouTube experiment you’re referring to.

                  • bitwolf
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                    19 months ago

                    Imo, an easy way to remove YouTube’s postprocessing from the equation would be to copy a video file to and from a nas or other computer several times and compare it with the untouched file.

          • @[email protected]
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            010 months ago

            No, this is because YouTube compresses every file before distributing it. This happens even when downloading on the creator side.