Every story gets interpreted individually, so what parts of the games storytelling are resonating with you?

Something I found interesting about my play through a quest lead me to commit some corporate espionage. During one of the last missions everything went tits up but I made a distinct choice to remain non lethal. While I truly hated working for a corp (really hoping there was a path to destroy from within) I loved how the game at least at a minimum allowed me to interject my own morals into my character.

Situationally though, I did go and slaughter a few mines worth of people but I can head cannon that into my ethics no prob.

Just as an open discussion, I’m curious if other people are having those moments of thought or personal reflection.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
    link
    fedilink
    English
    4
    edit-2
    1 year ago

    For the Ryujin quest: it was surprising that they actually touched on the widespread implications of the Neuroamp as a commercial product. Though they could have done a better job, perhaps. They really lean on the player just being against the thing and seeing potential damage instead of explaining the implications. I am a player that could figure it out, but I would like to hear the characters say it regardless.

    • @LordXenu@lemm.eeOP
      link
      fedilink
      English
      11 year ago

      So say the technology was theoretically possible, what is your take/how do you feel about neuroamps?

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
        link
        fedilink
        English
        1
        edit-2
        1 year ago

        Kind of a dangerous thing to be able to manipulate someone’s thoughts without them knowing. Even if shielding against it is possible, a thing like that should not be legal.

        My character didn’t agree, tho. He has one. He don’t want it removed lol