@[email protected] to [email protected] • 10 months agoUnity Engine Rulei.imgur.comimagemessage-square102arrow-up1787arrow-down10
arrow-up1787arrow-down1imageUnity Engine Rulei.imgur.com@[email protected] to [email protected] • 10 months agomessage-square102
minus-square@[email protected]linkfedilinkEnglish29•10 months agoI can see a lot of people switching away from unity due to this. It’s sad that I wasted my time learning the engine a few years ago.
minus-square@[email protected]linkfedilink6•10 months agoSame for me, ah well, I suppose there’s a joy in learning something new
minus-squareI Cast FistlinkfedilinkEnglish10•10 months agoAny C# coding skill won’t be wasted, so there’s that silver lining, unlike navigating through the editor.
minus-square@[email protected]linkfedilinkEnglish7•10 months agoGodot supports C# and is IMO also not as dissimilar to Unity as other engines.
minus-squareI Cast FistlinkfedilinkEnglish1•10 months agoYup. There’s also Stride, which uses C# as its main language and is heavily focused on high performance 3D games.
I can see a lot of people switching away from unity due to this.
It’s sad that I wasted my time learning the engine a few years ago.
Same for me, ah well, I suppose there’s a joy in learning something new
Any C# coding skill won’t be wasted, so there’s that silver lining, unlike navigating through the editor.
Godot supports C# and is IMO also not as dissimilar to Unity as other engines.
Yup. There’s also Stride, which uses C# as its main language and is heavily focused on high performance 3D games.