The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress to a point it made me wonder none the less.

I understand BG3 might be a hard lock because the game abruptly comes to a close I am not going to get into the semantics. The only other soft locks I can think of are with Pokemon.


Shout out to the fan translation of Mizzurna Falls. An article on the ROMHacking.net website can be found here.

  • db0
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    111 year ago

    King’s Quest was the king of soft locks.

    • HidingCat
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      61 year ago

      Fuck Sierra games, it’s why I gave up on them and played only Lucasarts point-and-click adventure games.

      • ripcord
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        41 year ago

        Same although I didnt get into the lucasarts games until the 2000s. I played every Sierra game and love/hated them all not realizing there was a better way to live.

      • db0
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        41 year ago

        Friends don’t let friends play Sierra games without walkthroughs

    • yukichigai
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      61 year ago

      Any of the Sierra “X Quest” games. Space Quest, Police Quest… so many soft locks. I remember Police Quest had a soft lock that would trigger on the first day but wouldn’t become apparent until day 3 or 4.

    • CorrodedOP
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      11 year ago

      Yeah? How so? While I’ve numerous clips of that game I don’t think I’ve seen what you are referring to