"My Todd, my Todd... why have you forsaken me?"From our "Let's Roast: STARFIELD" stream:https://youtube.com/live/kO8Fbtawt5o?feature=shareGet your RazörForce...
Was going to be my suggestion as well, but I have experienced issues with it not showing a path and simply stating that no direct route can be found. It makes sense when you start to examine how objects are placed in the world. It uses the same pathing function as the AI and in many dungeons, the furniture is so close together, the AI can’t actually traverse through it. The player can just fine, though sometimes you have to turn and strafe sideways to fit without jumping.
Was going to be my suggestion as well, but I have experienced issues with it not showing a path and simply stating that no direct route can be found. It makes sense when you start to examine how objects are placed in the world. It uses the same pathing function as the AI and in many dungeons, the furniture is so close together, the AI can’t actually traverse through it. The player can just fine, though sometimes you have to turn and strafe sideways to fit without jumping.