“We believe RPGs are big … So we always believed the audience was there,” says Adam Smith

  • @[email protected]
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    710 months ago

    CD:PR made way too many unrealistic promises during development. It was already obvious they’d never be able to fulfill all of them, and the bugginess etc. came on top. I really hope Larian sticks with the EA model, because it protects against exactly these shenanigans. I wouldn’t have bought BG3 on launch day if the EA reviews weren’t as stellar.

    • @[email protected]
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      610 months ago

      If you’re like me and wondering what was ever good about the Electronic Arts model, here it means Early Access