Either it didn’t teach you anything at all, or it taught you the most irrelevant parts of the game.

  • @[email protected]
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    1710 months ago

    I don’t have an exact answer, but there are a lot of games that you need the wiki up on your second monitor for. Their tutorials teach you the basic controls, but nothing about what you’re supposed to do or anything like that.

    I feel it’s kinda lazy on the developer’s side and leave it to the community to do their job. You see a 5-10 min video on youtube explaining everything, yet the developer couldn’t do that?

    • falsem
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      710 months ago

      Having your tutorial be a 10 minute video would be a bad tutorial

      • @[email protected]
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        610 months ago

        I get what you’re saying but there are ways to implement it in the gameplay with prompts, descriptions and dialogue.

        I love a lot of the games I’m criticizing, but sometimes they go too far. I’ll pick up the fart machine 3000 and the description will just say “Butt Fart Pfffft Toot Toot” and I’m just kinda left like wtf and i have to close the game and go into the wiki to see what the hell i just picked up and if its worth the inventory space

      • CharlesReed
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        210 months ago

        Vampire: The Masquerade - Bloodlines tutorial was a good 30 minutes for me the first time I played it. Luckily they give you an option to skip it in subsequent playthroughs, but it covers pretty much everything you need to know for gameplay imo.

        • falsem
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          110 months ago

          Yes, but that’s interactive. I don’t have an issue with longer interactive tutorials, more “sit here and watch a video” style.

    • Corroded
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      310 months ago

      That’s how I feel about most farming sim games like Harvest Moon and Stardew Valley

      • milo_bytes
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        10 months ago

        Stardew Valley technically does give you a lot of the wiki information through the books and by talking to the NPCs, it’s just a whole lot easier and less time consuming to use the wiki