• @[email protected]
    link
    fedilink
    1211 months ago

    I can understand strongly limiting long rests. Letting players long rest between every encounter makes difficulty non-existent. Short rests though… classes that get resources back on short rests are balanced around the fact that they’ll likely get them frequently.

    • @[email protected]
      link
      fedilink
      English
      911 months ago

      It’s a big reason for why martials are losing relevance. If everyone’s going nova all the time then consistent damage per turn can’t keep up