Chloyster [she/her]M to [email protected] • 11 months agoStarfield has housing system, player jail, and more reveals Bethesda in new Q&Awww.eurogamer.netexternal-linkmessage-square119arrow-up1161arrow-down10cross-posted to: [email protected]
arrow-up1161arrow-down1external-linkStarfield has housing system, player jail, and more reveals Bethesda in new Q&Awww.eurogamer.netChloyster [she/her]M to [email protected] • 11 months agomessage-square119cross-posted to: [email protected]
minus-squaremacniellinkfedilink3•11 months agoAlso Radiant Quests were already part of Oblivion as well, which they had to dumb down for whatever reason.
minus-square@[email protected]linkfedilinkEnglish2•11 months ago“Whatever reason” being that without the dumbing down, the NPCs were so murderous that, however hilarious it was, it rendered the game unplayable.
minus-squaremacniellinkfedilink1•11 months agoI only remember that it could render it rather difficult. but not that difficult. thanks for clarifying :)
minus-square@[email protected]linkfedilinkEnglish1•11 months agoMurderous at each other, not the player.
Also Radiant Quests were already part of Oblivion as well, which they had to dumb down for whatever reason.
“Whatever reason” being that without the dumbing down, the NPCs were so murderous that, however hilarious it was, it rendered the game unplayable.
I only remember that it could render it rather difficult. but not that difficult. thanks for clarifying :)
Murderous at each other, not the player.