@[email protected] to PC [email protected]English • 1 year agoPalworld ditches Pokéball-style summoning mechanic amid Nintendo legal battlewww.eurogamer.netexternal-linkmessage-square93arrow-up1195cross-posted to: [email protected]
arrow-up1191external-linkPalworld ditches Pokéball-style summoning mechanic amid Nintendo legal battlewww.eurogamer.net@[email protected] to PC [email protected]English • 1 year agomessage-square93cross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish53•1 year agoMake it so you launch the ball thing from a sling shot, that’s not throwing the object and it fits the universe
minus-square@[email protected]linkfedilinkEnglish20•1 year agoThis is the answer right here. There’s even a few late game items for this. The just need to readjust the costs for those launchers. Make them available early mid game.
minus-squareJackbyDevlinkfedilinkEnglish10•1 year agoLiterally just change the throw animation to use a weaker looking slingshot than whatever the current weakest one is.
minus-squareJackbyDevlinkfedilinkEnglish1•1 year agoAwesome, should be easy enough to make a little hand sling shot your character pulls out of a pocket.
Make it so you launch the ball thing from a sling shot, that’s not throwing the object and it fits the universe
This is the answer right here. There’s even a few late game items for this. The just need to readjust the costs for those launchers. Make them available early mid game.
Literally just change the throw animation to use a weaker looking slingshot than whatever the current weakest one is.
The current weakest one is a bazooka.
Awesome, should be easy enough to make a little hand sling shot your character pulls out of a pocket.