• @Viri4thus@feddit.org
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    62 days ago

    It’s not UE5, it’s the nvidia partnership. Every time NVIDIA engineers touch a game, the end result runs like absolute garbage. Stalker is just the latest example! The main issue of UE5 is the shader compilation.

    • @Murvel@lemm.ee
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      2 days ago

      The main issue of UE5 is the shader compilation.

      It isn’t! Where did you get that from?!

      Digital Foundry recently did a tech review of Stalker 2 showing the game is heavily CPU-limited…

        • @Murvel@lemm.ee
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          12 days ago

          But shader compilation issues are still not inherently a UE5 problem.

          Traversal stutters however is, as it has been demonstrated that there is something seriously wrong with how the engine syncs its supporting functions (like animation and world transition)

            • @Murvel@lemm.ee
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              32 days ago

              The traversal stutters occur regardless of what kind of rig you got. You can run Silent Hill on a monster machine and it will still stutter, at least as it is currently late 2024.