Chloyster [she/her]M to [email protected] • 1 year agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square70arrow-up1120
arrow-up1120external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]M to [email protected] • 1 year agomessage-square70
minus-square@[email protected]linkfedilink8•edit-21 year ago Because the world isn’t “ending”. It isn’t.
It isn’t.
It begins so cute and wholesome… 🥲
Love it, thanks !