Agent Karyo to Games@lemmy.worldEnglish • 1 month ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square85arrow-up1397arrow-down14file-textcross-posted to: games@sh.itjust.worksgaming@lemmy.worldpcgaming@lemmy.ca
arrow-up1393arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comAgent Karyo to Games@lemmy.worldEnglish • 1 month agomessage-square85file-textcross-posted to: games@sh.itjust.worksgaming@lemmy.worldpcgaming@lemmy.ca
Linear, set-piece story-telling.
It sure wasn’t rapid smaller releases
HL1 already did that