The Picard Maneuver to [email protected]English • 17 hours agoI rented many games solely based on their covers, only to be mildly disappointed when I got home.lemmy.worldimagemessage-square84arrow-up1696arrow-down19
arrow-up1687arrow-down1imageI rented many games solely based on their covers, only to be mildly disappointed when I got home.lemmy.worldThe Picard Maneuver to [email protected]English • 17 hours agomessage-square84
minus-square@[email protected]linkfedilinkEnglish2•13 hours agoI am not sure prerendered describes ja2 and fallout (some of the best games tbh). Aren’t those just sprites? The rest I have not played.
minus-squareElectricMachmanlinkfedilinkEnglish4•edit-29 hours agoThe characters and environments in Fallout and JA2 are basically still frames (sprites) of 3D models at specific angles. They were rendered once on a powerful development machine, and converted to sprites for our lowly Pentiums and Voodoos.
minus-square@[email protected]linkfedilinkEnglish6•12 hours agoPrerendered sprites by taking screenshots of the models on their single expensive silicon graphics.
I am not sure prerendered describes ja2 and fallout (some of the best games tbh). Aren’t those just sprites?
The rest I have not played.
The characters and environments in Fallout and JA2 are basically still frames (sprites) of 3D models at specific angles. They were rendered once on a powerful development machine, and converted to sprites for our lowly Pentiums and Voodoos.
Prerendered sprites by taking screenshots of the models on their single expensive silicon graphics.