• @OmnipotentEntity@beehaw.org
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    161 year ago

    For the record, the rate at which the power increases and decreased on the reactor is more or less accurate to the simulation, but the simulation has been speed up by about 100x. Mentioning this just in case the game leaves you with the impression that managing a nuclear reactor is a twitchfest.

    • @Crotaro@beehaw.org
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      31 year ago

      Thank you for pointing that out. Nuclear reactors today (and many even “back then”) are very, very stable and have so many safeties in place, that it’s hard to cause a second Chernobyl meltdown, if I’m not mistaken.

      • @Omega_Haxors@lemmy.ml
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        31 year ago

        Modern designs literally can’t melt down, have failsafes built in to the design, and run using literal nuclear waste.

      • @Omega_Haxors@lemmy.ml
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        1 year ago

        You don’t know what it’s like to run a 10MW reactor so you can kickstart your 100GW stellarator which is controlled by a 10kb microcontroller so that you can break apart water into hydrogen and oxygen then fuse them up to Uranium and then breed them into 100W betavoltaics and place them under everything you care about so that they run for free even after 20 heat deaths.

        Uranium = 92 Oxygen = 8 Hydrogen = 1

        92/ 2 = 46 / 2 = 23, 8 x 2 = 16, 23 - 16 = 7, 1* 2 = 2 * 2 = 4 + 2 = 6 + 1 = 7 Keep up? Congratulations. Celebrate with a gold-coated carrot.

  • @MrPozor@discuss.tchncs.de
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    21 year ago

    There’s a pretty good game as well on Steam called Nucleares. Very challenging but cool to be able to walk around the plant .