• @[email protected]
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    652 months ago

    Honestly all I want is to replace Laezels nipples with floppy peens. It’s all I ask for. It’s all I want. I love Baldurs Gate 3 but it’s missing this. I cannot hope to be satisfied fully in any other way. Im a reasonably happy guy with a reasonably good life but if someone was to make this I’d pay BIG money. I’m talking more than $5.

    • @[email protected]
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      2 months ago

      So far the mod selection seems rather shallow but more and more are coming every day

      The mystic class seems really cool

      • FenrirIII
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        52 months ago

        Wake me up when the giant breast mods start. That’s when people will truly begin modding

        • M137
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          32 months ago

          That’s been a thing since before the official mod tools.

    • WadeTheWizard
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      192 months ago

      Better Hotbar 2 is basically mandatory for casters. The of the Longstrider/Jump aoe mods are convenient. Kay’s Hair Extensions and P4 Bangs Everywhere are nice if you really like customizing characters. I don’t they’ve been updated to patch 7 yet, but a lot of the class/subclass mods are worth getting; Cleric Subclasses, Rogues Extra, Hexblade, Artificer. sumradagnoth8 and havsglimt on nexus mods have a bunch. 5e spells is also a must have.

    • Canadian_Cabinet
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      72 months ago

      Look on the main page of Nexus mods. A ton of older mods are being updated for patch 7

  • @[email protected]
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    312 months ago

    I reinstalled BG3 just because I heard about mods coming to console.

    I bought it at launch. Played it until my saves deleted themselves right at the start of Act 3. I was broken. It was such a slog for me to get that far. I had to Claw for every inch of progress.

    With mods tho. I can cheat. And boy I love cheating. I grew up with Action Replay, GameShark, Game Genie, etc. I’ve missed them terribly.

    • @[email protected]
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      92 months ago

      Play the games how you want to have fun, and anyone who says otherwise is dead wrong. I’ve dabbled in “cheating” myself, whether it’s giving myself 60 pts for starting traits in Zomboid, or building really unbalanced maps in AoE II and preventing the computers from ever advancing, it’s fun to sometimes modify the rules to benefit me unilaterally.

      • @[email protected]
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        102 months ago

        Games are about fun. As long as you’re having fun then where’s the harm?

        I don’t play online games much. And I’ve never even tried to cheat when I did. I know the difference.

        But if it’s a single player game and I’m having trouble? Hell yeah I’ll cheat. Proudly.

        • @[email protected]
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          72 months ago

          It bothers me that stuff like GTA V or Red Dead doesn’t have cheat codes. Memorizing the whole list for San Andreas made you a god when playing with your friends and taking turns. Single player should let you turn on all the wacky physics and crazy mechanics you want

        • @[email protected]
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          32 months ago

          Oh yeah, I wouldn’t cheat if I were playing with other humans, but sometimes I want to explore depths of a game that time just doesn’t permit, so I gotta skip the grind and get right to the part where I’m unkillable. And yeah, if you’re having fun, that is the point!

    • Ricky Rigatoni
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      72 months ago

      I am a singleplayer cheater, and all the times in the past that I lost massive progress because of glitches and crashes is one of the major contributing factors to it.

    • @[email protected]
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      32 months ago

      Did you ever find out how your saves got deleted? Been facing save-related troubles with a similar impact when cross playing between PC and ROG Ally

      • @[email protected]
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        32 months ago

        I dont have an answer, just want to commiserate as I also had two different characters vanish to corruption or some such

      • @[email protected]
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        32 months ago

        I just heard that right after launch it started happening and apparently they fixed it without much fanfare. At least on single platforms. Like I’m just on Xbox.

  • @[email protected]
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    2 months ago

    Klei, Take-Two, Mojang, pretty much built their games on community mods. Heck, even mobile and desktop user interfaces are based on community mods.

      • AWildMimicAppears
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        2 months ago

        i would say Oxygen not included has the largest amount of mods with the most impact of the Klei games - Don’t Starve has some nice mods too though

      • @[email protected]
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        32 months ago

        Hard to say. For Rimworld, there are lots of engine-level mods/fixes and expansions, so i guess this one?

        • @[email protected]
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          62 months ago

          That one is not from Klei :) I’m asking because I like all the Klei games I’ve tried, but didn’t get much into modding with any of them…

          • @[email protected]
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            2 months ago

            Oh, right. Really thought it’s from the same studio as ONI and Don’t starve.

            From the two, i think oni has more modding?

    • @[email protected]
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      2 months ago

      Yes, but not with an unmodified toolkit, which opens levels as read-only, and disallows creating new levels. But there is a patch for the toolkit on nexusmods which unlocks the toolkit and makes the map editor and other stuff available. If you know what you are doing, you should be able to edit the main campaign or make your own.

      I played around with it a bit, and all I can say, its complicated.

    • jawa21
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      52 months ago

      That’s what I want out of the game, really. A full toolkit a la Neverwinter Nights.

    • @[email protected]
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      2 months ago

      Read through the documentation of their newly released modding toolkit and find out, I guess.

  • @[email protected]
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    152 months ago

    Fingers crossed for total conversions. Give me some non-5e rule systems. (Unlikely, I know. Double unlikely to get anything other than maybe Pathfinder, but I can hope)

    • @[email protected]
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      52 months ago

      Or importing new maps and characters, imagine somebody porting the Resident Evil Mansion or Raccoon Police Station with the Resident Evil Characters. Playing Resident Evil 1 with 5e rules would certainly be something. People have already done it with Men of War Assault Squad 2.

    • AlexisFR
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      12 months ago

      Should we tell them about the Pathfinder thing?

    • @[email protected]
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      102 months ago

      i don’t know if it will help, but you don’t have to care about achievements even if you haven’t gotten them

        • @[email protected]
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          52 months ago

          This is me. I don’t give a single fuck about achievements, unless ive really enjoyed myself and (usually) only if I’m most of the way via my regular playthrough. Requiring multiple playthroughs is an immediate turn off, too many other games to get to lol.

  • @[email protected]
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    82 months ago

    Note that Larian essentially takes full ownership of anything you upload on their own mod Loader and that you can still install external mods despite claims from some players that you can’t.

    I’ve seen some wild discourse on the Steam forums in recent days so let me remind you: It will take some time for some mods to be updated so stay patient.

    You may also run into issues with the update itself even if you never used mods. Larian is aware and recommends a full re-download and installation which of course can be very frustrating. Maybe it’s worth waiting a couple weeks or months before jumping back into the game.

    • @[email protected]
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      242 months ago

      1. OWNERSHIP

      By accepting these terms, you acknowledge and agree that you do not own or have any proprietary rights in the Game or any Mods you create, except as specifically mentioned here. Any Mods you create are your property only if they consist only of your original creative work. To the extent that any element of your Mod includes or is derived from the Game’s intellectual property (such as code, themes, characters, names, stories, dialogue, locations, artwork, sounds, music, and visual effects), you agree that all intellectual property rights therein, whether they are registered or not, are owned by Larian Studios and its licensors.

      I’m not sure I believe you about your first point.

      • P03 Locke
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        152 months ago

        That kind of ownership clause is pretty standard for mods, especially when the game officially supports mods. Game studios don’t want to run into legal issues if they release some DLC or patch that happens to implement features that another mod included.

        • @[email protected]
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          32 months ago

          It’s also a way to essentially say, “hey if we release paid dlc, you can’t call it a mod and release it for free”.

      • @[email protected]
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        2 months ago

        Luckily you don’t have to believe me because, as I said they essentially take ownership as they have stated here. There are very rare cases where this exception is the case or even possible. I mean this clause doesn’t start with ‘You own your mod, unless…’ for a reason. It starts with pretty much ‘You do not own anything unless…’. Larian are developers, not good samaritans. They’re hoping to get something out of this and given their next game will be even more expensive, I’m sure this little silver mine will come in handy down the line. Just taking a look at the mods that are trending tells you they take ownership of almost everything by default.

    • Jolteon
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      42 months ago

      Reminds me of how a bunch of mods got integrated into Divinity original sin 2 as optional features.

    • @[email protected]
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      42 months ago

      Note that Larian essentially takes full ownership of anything you upload on their own mod Loader…

      Every company does.

  • @[email protected]
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    72 months ago

    Some of the UI mods are really good. Gives what can be a bit of a clunky experience some QOL features and look.

  • @[email protected]
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    42 months ago

    Just waiting for the achievement reenabling mod so I can play with some of the real nice QoL tweaks