Larian Studios’ lead writer Adam Smith reflects on the long shadow of Baldur’s Gate.
At this point this is becoming a running gag.
OF COURSE ULITMA VII WAS AMAZING. Hum specially with Serpent isle add on :)
Hi Hairybro o/
@stopthatgirl7 they surpassed every possible expectation I could have. I loved every Bioware game I ever played but this is on another level.
I feel like BioWare’s got to be sweating even more over Dreadwolf. Larian upper the bar - a bar BioWare first established - and given the last games, BioWare might not be able to clear it.
BioWare doesn’t exist. It’s an EA branding exercise. It’s not the same studio — or even a pale imitation of the original. It. Is. No. More. In every way that matters. RIP.
Yeah, if EA buys a studio, it’s just for the name/ip.
It might hold out for a year or two, but after that there’s pretty much a whole new staff, and as soon as the buy goes through it’s a whole nother culture.
BioWare is a dying studio, every few years they either have lead staff leave or they announce major production problems.
They will either shut down or just be a brand for another new studio soon.
I loved dragon age so much I replayed origins and 2 like ten times but I still haven’t been able to finish inquisition 😔 Idk if I’m getting dreadwolf at all
At this point, it’s been in development for over 10 years, and I don’t even believe Dreadwolf is actually coming out. I won’t believe it’s coming out until it’s actually available to buy.
Wait, did he really specify “90’s” BioWare? That sounds like an unintentional dig.