• BombOmOm
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    305 months ago

    Crazy taxi seems like it would be best to remain a mid-budget single player game sold for a mid-budget price. Who wants this as an MMO? How can it possibly retain people for long enough to justify such an expense?

    • Bakkoda
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      4 months ago

      How will the mega studios justify layoffs if they don’t force every title to be AAA and then bemoan the millions of dollars loss???

  • Coskii
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    305 months ago

    Oh. Well I guess I’m not interested in it anymore. That’s a shame.

  • @[email protected]
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    215 months ago

    Sega should should start a meatspace cab company and their fleet is operated remotely by players in the game.

  • tuckerm
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    135 months ago

    It could’ve been the first YAAA YAAA YAAA YAAA YAAA game. Instead, it’s just an AAA game, and I’m probably going to skip it. :(

  • @[email protected]
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    65 months ago

    I mean, I don’t know about “open world” being a good idea, but a crazy taxi take on Fall Guys would be pretty amazing. Throw 99+ people into various scenarios, all behind their own taxi, could have a lot of crazy outcomes. They just need to find the right balance for shenanigans and they’d have a solid multiplayer hit.

    Trying more than a structured arcade-style approach would probably hamstring those efforts though; it ain’t GTAV.

  • Azamandriel
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    44 months ago

    Sweet! Hopefully we get live service with a dash of loot boxes and a side of season pass. Oooh maybe a real money auction house?

    • Cosmonaut_Collin
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      45 months ago

      I can’t wait for my taxi skins to be locked behind the premium battlepass instead of game progression!